


blends design & storytelling
to enhance user experiences
Currently
Previously
Graduated with a B.S. in Industrial and Product Design @ Georgia Tech!
Product Design @ Gupshup, Innovation Design @ IIT Bombay, UX Design @ Sujosu


I just graduated with highest honours from Georgia Tech with a degree in Product and Industrial Design.
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​I’m a strong fit for Lando because I’ve designed and playtested hands-on STEM learning tools with elementary students through an NSF-funded research lab, using platforms like Micro:bit, MakeCode, and AI to create engaging, scalable classroom experiences. My background in Industrial and Product Design equips me with the ability to rapidly prototype across physical and digital mediums while centering joy, accessibility, and iterative learning—values that align directly with Lando’s mission.



![HRI2025_SDC_CanpoyRestoringCampus_4[23].png](https://static.wixstatic.com/media/dcb71b_f8f52c01a8f24b3e839972331d09a2a3~mv2.png/v1/fill/w_236,h_157,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/dcb71b_f8f52c01a8f24b3e839972331d09a2a3~mv2.png)
Experience
Fall 2024 - Spring 2025
Design Researcher @ CodeCraft Lab
Prototyped playful, classroom-ready STEM kits for elementary students, iterating rapidly through educator feedback to improve engagement and scalability.
Fall 2023 - Spring 2025
Learning and Teaching Asssistant @
Mentored 100+ design students and helped restructure core studio courses to be more student-driven, accessible, and engaging through hands-on critique and iterative learning.
Summer 2024
User Experience Design Intern @
Redesigned and scaled user-facing documentation systems to improve information access, using Figma and user testing to create clear, modular templates across the platform.
Summer 2023
User Experience Design Intern @
Designed intuitive enterprise tools to improve transparency and reduce user error, creating scalable design systems through rapid prototyping and collaboration in Agile sprints.

projects &
Decentralized book exchange application designed to streamline borrowing and lending in communities.
Case Study
A paper-based pedagogical computing toolkit for codesigning inclusive computing education activities
Taught 120+ design students in the past two years fundamental design principles using various techniques
Paid Teaching Position
more creative work &
Designed a campus installation with my team to create safe public environments for students.
Created an IV transportation system to facilitate safe and effective intra-hospital transfer for patients.
Designed an interactive lamp that soothes users with light and guided breathing during panic attacks.
Designed and built a chair that promotes proper posture for students while studying.