
About
Lando
At Lando I bridge curriculum and user experience design by transforming abstract programming concepts into gamified learning goals used by 276 schools across CA.
I lead visual design across both the student app (client) and teacher app (host), translating classroom insights into intuitive interactions, motion systems, and brand-aligned visuals. My work helped reduce average queue wait time by 36 % and improve class completion rates by 14 %.
Info
Contract @ Lando
Lando is a Series A edtech startup based in Palo Alto, California
Role
Learning Experience Designer
Timeline
July - October 2025
Tools
Scratch, Figma, Adobe After Effects, Photoshop, Illustrator
Impact
Conducted 25+ beta playtests to observe real-world usage and perform implementation audits, identifying 58+ visual and interaction inconsistencies
Developed a 20-class STEM coding curriculum, leveraging content knowledge to guide interface design decisions and information architecture
Bridged design and development to build an interactive learning platform for stem education used across 276 schools in California and by 1,167 students, contributing to over $1.1 M in projected annual revenue at Lando.
Curriculum design for coding education... more information coming soon!